Rules For each question, write down your answer, along with how confident you're correct, as a percentage. For example, if you're super sure, put 100%. If you have no idea, put 0%. At the bottom, I'll put the answers. Add up the percentages for all the ones you got correct. BUT, subtract the percentages of … Continue reading Clair Obscur Out-of-Combat User Interface: The Trivia Game
Tag: rpg
Testing if the Final Fantasy Tactics “Chance to Hit” Predictions Are Lying
Background During battles, in the newly released video game "Final Fantasy Tactics: The Ivalice Chronicles", when you select an ability, and then target an enemy, the game tells you the "Chance of Success" of whether the ability will hit or miss. That way, you can change your mind, before confirming. But I don't trust it. … Continue reading Testing if the Final Fantasy Tactics “Chance to Hit” Predictions Are Lying
Our Experience with the “KSK” Loot Distribution System (in World of Warcraft Classic)
Introduction I'm loot master for a casual raiding guild, in World of Warcraft's Season of Discovery. We've been trying out the "KSK" loot system for about 9 months, and I thought I'd share our experience with it. TLDR: the guild pretty much unanimously enjoys it, with not many complaints. It mainly has problems if you … Continue reading Our Experience with the “KSK” Loot Distribution System (in World of Warcraft Classic)