Comparison of Framerates: 60 fps, 30 fps, 20 fps

Explanation The same gameplay footage, as the animated WEBP format, at 3 different framerates. Which one looks best? Unfortunately if I change my monitor from 240 hz to 60 hz, I can no longer see the difference between the 60 fps WEBP file below, and the 30 fps WEBP file below. So seems like something's … Continue reading Comparison of Framerates: 60 fps, 30 fps, 20 fps

Clair Obscur Out-of-Combat User Interface: The Trivia Game

Rules For each question, write down your answer, along with how confident you're correct, as a percentage. For example, if you're super sure, put 100%. If you have no idea, put 0%. At the bottom, I'll put the answers. Add up the percentages for all the ones you got correct. BUT, subtract the percentages of … Continue reading Clair Obscur Out-of-Combat User Interface: The Trivia Game

Testing if the Final Fantasy Tactics “Chance to Hit” Predictions Are Lying

Background During battles, in the newly released video game "Final Fantasy Tactics: The Ivalice Chronicles", when you select an ability, and then target an enemy, the game tells you the "Chance of Success" of whether the ability will hit or miss. That way, you can change your mind, before confirming. But I don't trust it. … Continue reading Testing if the Final Fantasy Tactics “Chance to Hit” Predictions Are Lying

Simple Guide to Create Simple WeakAuras in World of Warcraft

Background The World of Warcraft "WeakAuras" addon, lets you dynamically make little icons on appear on your screen during gameplay, to remind you of things. Each such icon is called a "WeakAura". For example, here are some on my screen right now: If you try to make one yourself, you might be overwhelmed and confused, … Continue reading Simple Guide to Create Simple WeakAuras in World of Warcraft